Well, I tried really hard but I couldn't finish my game in time for the Stencyl game jam due date today. But I'm going to keep working on this game because I think it's got good potential to be really fun (at least for those of you who like 2D platformers).
Some games that I'm drawing inspiration from for game mechanics and artwork for this game are Super Mario Bros, Mega Man, Bubble Bobble, Cave Story, SkullFace, Spelunky, Labyrinth: SoS, and Underbyte.
You are able to shoot enemies and even jump on certain ones. Right now I have only one enemy, but I plan to make many more. I originally planned this as a type of game where you must collect all the special items in a level before the time runs out, but that may change now that the Stencyl jam is over. I'm definitely going to keep working on this game and then upload it to NG when it's finished. Here's a screen shot of the game so far, but it's probably going to look much different when it's finished. This is just a scene I've been using for debugging and testing game mechanics.
Thanks for reading!